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| S'val |
| Birthdate: 5-18-2737 |
| Position: Weyrling |
| Dragon: Bronze Kahreth |
| Craft: n/a |
| Journal: http://sandoval.burningskies.net/ |
| Played By: Alfie Allen |

S'val
His finer features are these: that he is a little bit tall and might yet become taller; that he is a little bit muscular and there is promise of more of that too; that his skin is unblemished although freckled from sun; that his ears lie flat; that his mouth could express firm determination. Less appealing are: the sandy, red-blonde hair that curls whatever way it wants with little effort at taming from its wearer; the deeply-set, bulging, red-rimmed, washed-out blue eyes; the slightly piggish upturned nose; and - should he be so careless as to smile or laugh - the wretched gaps between uneven teeth that seem a size too big for the mouth in which they're set.
Kahreth
Sleek lines, efficient styling, a muzzle so straight you could use it as a ruler: this is a bronze that means business. Burnished dark, he could almost have been machined from a single piece of metal, only the hint of golden feathery markings along the underside of his wingsails and along his collar. His hide gleams dully, oiled polish across the sharp neck ridges and broad shoulders, leaving just the hint of a greenish patina clinging to firm flesh. His size seems built to nearly a gold's scale, but thicker, muscular, so much mass that inertia seems to dictate his movements despite slick styling: once in motion, his body is extremely slow to change course.
History
Farming was not for him: the cotholder (no close relation to he or his field-working folks) sent him to Keroon Hold in hopes that the men there could impress upon him the value of hard work. Hold life was a failure, too: after treating a few cattle very poorly and badly injuring one of the guard dogs in his cruel roughhousing, his elders and betters considered him too careless to be any use. The traders broke him of thinking of animals as objects, but failed to make him realize the same regarding women. The smith gave him cinder-scars for his hands and bulk for the muscle in his arms, but couldn't give him a sense of home or belonging, nor in good faith, for the lad was dangerous when enraged, an apprentice's knot. He was left by the smith at the foot of Igen Weyr, a transient making do with a bad deal.
2756: Sandoval is left by the smith in the makeshift trade settlement in the shadow of Igen Weyr. He makes a rough living running errands for traders, doing rare odd-jobs for the weyr, and at one time serving as a dragonrider's backup on a drug run. Most of his earnings go to cigarettes, weed, and alcohol— when he can afford them. Late in the turn bluerider S'cai asks him to stand for Igen's latest clutch; Sandoval agrees, but delays moving into the candidate barracks, wearing the knot, or otherwise acknowledging his decision for over a week. By the end of the turn he's a weyrling bronzerider to massive (for a baby dragon) Kahreth.
Vignettes
Kahreth
Greater Penetrating Power Bronze abbreviated
Kahreth is every bit as brash, capable, confident, and BRONZE as any cocky kid from the back of nowhere could have any hope for. He's big. He's impressive-looking. Okay, he's dumb as a box of rocks. You can't have everything. Kahreth doensn't need a brain— he has S'val's.
He is sharp-eyed, alert, straight-backed, almost always. Even in sleeping, he never fully relaxes, that particular avian talent of sleeping with half his mind still waiting for something to happen. He flies well, and what he seriously lacks in agility, he has in brute force. Unfortunately, those same talents are less useful on the ground. His tendency is to believe that every problem can be solved by physical confrontation. To a man with a hammer, everything looks like a nail.
He's got a certain code of ethics, but it doesn't exactly fit anybody else's, and it mostly centers around giving things a good head start before he pounds them. S'val has his absolute loyalty, but also his constant need to touch base with all the mental delicacy of a ten-ton weight falling from the ceiling.
Guns, as they say, don't kill people. People kill people. Kahreth is a loaded weapon… Fate has a sense of humor.
Hard as a Rock Egg
If one was expecting something attractive for polite company, this isn't it. A rock is a rock, and this one is exactly as massive as one could imagine, as though some glacier had carried off a proper egg and left this lump of gray stone in its place. Smooth-polished, perhaps, over the curving crown, but the shadowy underbelly displays signs of rough handling, shale shell pocked with granite imperfections.
Kahreth is based on the Desert Eagle—er, that is, the golden eagle, which happens to live in the desert, and possibly also the wicked-looking handgun which has been featured in action movies galore. His name comes from the prominent arms manufacturer who recently acquired the makers of the Desert Eagle. His egg is, uh, hard. Like a rock. He was written for you by Luc, who totally doesn't mean it that way, except maybe.
